Incompatibility is played with two standard decks (104 cards). There are ten tableaus that contain five cards each. The objective is to move all cards to the eight foundations by building them up by the same suit.
Odds of winning: Very High
Win about 4 in 5 games (85%).
Skill Level: Mostly Skill
Winning is mostly determined by skill. A small amount of luck is involved.
How to Play Incompatibility
The goal of Incompatibility is to move all 104 cards to the foundation piles. You achieve this by building sequences of cards up by the same suit that start with an Ace and end with a King. You win when the eight foundations each contain a complete sequence of thirteen cards.
- There are eight foundations.
- The foundations are initially empty.
- The foundations build up by the same suit.
- For example the 5♠ may move onto the 4♠ and the 5♦ may move onto the 4♦. Starting with the 5♦ the following sequence may build on top 6♦ 7♦ 8♦ 9♦.
- The top card is movable.
- An Ace may move to an empty foundation.
- There are ten tableaus.
- Initially containing four cards face down and one card face up in each tableau.
- The tableaus build down regardless of suit.
- For example the 8♠ may move onto the 9♠, 9♥, 9♣ and 9♦. Starting with the 8♥ the following sequence may build on top 7♠ 6♠ 5♦ 4♣.
- Sequences of cards built down by the same suit may move together as a group.
- Any card or valid sequence of cards may move together to fill an empty tableau.
- The stock deals one card face up to each tableau when tapped. Every tableau must have at least one card before dealing from the stock.
- A single pass through the stock is permitted. Redeals are not possible. Once on the tableau, cards remain until used in a valid move.